![]() ![]() Rami was especially fond of the opportunity to be literally exposed in front of the camera “I got naked not for all of it, when I could keep covered I did” Although his partners in crime were not as happy with that they do agree their rapport was authentic, so much that it was hard to let go. Rami Malek, Ramon Rodriguez, and Scott Mescudi played these funny guys with a great chemistry between that transcends the screen. In charge of the lighter comedic side of the film were Paul’s sidekicks, a group of grease monkeys who work at Tobey Marshall’s garage. I try to do this sort of films so I’m able to do the small passion projects that you simply don’t get paid for you just do it for the love of it” asserted the actor. “I started this film the day after I wrapped “Breaking Bad”, and then right after “Need for Speed” the director of “Hellion” came out to Georgia to meet with me for that project, which is a small passion project, $400, 000 project, 30-person crew, the death heat middle of the summer in Texas, we shot it over 3 weeks. Paul has had an incredibly productive year from the show to this huge film, and even finding the time to work on tiny films like “Hellion” which premiered at Sundance this year. I gained about 30 to 35 lbs you see that though the course of the final season.” “In the final season of the show you can see that Jesse stars getting a little bigger, I was so used to play a character that was so severely underweighted, if I was gonna do this film I needed to gain a bunch of weight. The physical demands of Aaron Paul’s role as Jesse contrast with what a big budget action flick like this required. I was shooting the final season of the show while I was trying for this” said Paul. But you are learning how to get out of problematic situations, that’s really the main thing. Learning how to drive around a track 80mph backwards. You can take a 3-day stunt course and learn how to do 360s,reversed 180s,etc. I was on the track at Wellsprings outside of L.A. “I wanted to jump into something lighter and fun even if this does have some heavy elements to it. The star of the film Aaron Paul, whose rise to fame came from the acclaimed AMC show “Breaking Bad”, had to undergo some serious training to be able to keep up with the fast-paced driving necessary to portray Tobey Marshall in what was a needed break from the extreme seriousness of the show. We are all now relying on computer generated effects to do things that we could do practically.” I think this has become a lost art form in cinema. Everything practical for real, actors doing a lot of their own driving, things that Steve McQueen did, or Gene Hackman. We wanted to do an homage throwback to those great car movies, which was all real stunts, no CG, let me say that again, Zero CG, not even one percent. “We grew up watching, and being a part of with our fathers, of some of the greatest car movies that we felt started the genre which are “Bullet”, “Vanishing Point”, “The French connection, “Blues Brothers”, these are the films my father and his father worked on. Rejecting the use of CGI he wanted to go back to the practical methods used by his father and Lance Gilbert’s father, both of whom were stuntmen, the latter was in charge of the mechanics of the incredible feats performed with the cars. We were very free about that, but they had a fantastic format which is you don’t race on tracks, you race on roads and your work your way to cars.” “The greatest thing about turning that game into a film is that there wasn’t a narrative, because sometimes narratives in games work fantastically for the game but they don’t translate to the movie. Regarding this lack of narrative in the original material the director thinks of it sort of like a blessing. Even with an enticing premise the hardest work would be in the hands of the one in the director’s chair, in this case legendary stuntman Scott Waugh seemed like the ideal choice. The challenge of adapting a video game without a clear storyline into a film certainly took some ingenuity from writer George Gatins who blended the high-speed chases from the interactive world with the American muscle car culture. ![]()
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